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- Use native slash for AssetLibraryIndex.indices_base_path (commit) (Campbell Barton)
- Fix rendering with Nishita Sky Texture on Intel Arc GPUs (commit) (Xavier Hallade)
- Swap microfacet code to non-separable shadowing-masking time period (commit) (Lukas Stockner)
- Replace Intel Graphics compiler to 101.4032 on Home windows (commit) (Xavier Hallade)
- Use sooner and actual GGX VNDF sampling algorithm (commit) (Lukas Stockner)
- Don’t show warning in modifier with multiple geometry inputs (commit) (Jacques Lucke)
- Propagate materials from guides in Interpolate Curves node (commit) (Jacques Lucke)
- Small UI tweak (commit) (Antonio Vazquez)
- Change vary for Size worth in Simplify modifier (commit) (Antonio Vazquez)
- Expose stroke and level time properties to API (commit) (Amelie Fondevilla)
- Extra UI tweaks in Offset modifier (commit) (Antonio Vazquez)
assist now features a GPU part & enhance –gpu-backend error (commit) (Campbell Barton)
- Allow spawning file browser dialog from regular file browser editor (commit) (Julian Eisel)
- Enable user site-packages without –python-use-system-env (commit) (Campbell Barton)
- PBVH node splitting for texture paint (commit) (Joseph Eagar)
- Improve fix seam bleeding for manifold parts of mesh. (commit) (Jeroen Bakker)
- Fix use of “snap_point” property (commit) (Germano Cavalcante)
- Initialize ‘transform_matrix’ accordingly (commit) (Germano Cavalcante)
- BLI_filelist: minor changes to bli_builddir behavior (commit) (Campbell Barton)
- CMake: de-duplicate possibility(…) for platform particular defaults (commit) (Campbell Barton)
- Command Line Arguments: all errors now print to the stderr (commit) (Campbell Barton)
- Merge By Distance: Optimize algorithm to seek out duplicate polygons (commit) (Germano Cavalcante)
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