Blender Builders Assembly Notes: 3 June 2024
Notes for weekly communication of ongoing tasks and modules.
It is a collection of modifications that occurred over the past week. For a full overview together with fixes, code solely modifications and extra go to projects.blender.org.
Anim
- Improve Action binding enum property items (commit) – (Sybren A. Stüvel)
- Per bone wire width for customized shapes (commit) – (Christoph Lendenfeld)
- Add ‘Body Scene/Preview Vary’ to animation editors (commit) – (Sybren A. Stüvel)
Compositor
- Add GPU per-node execution time report (commit) – (Omar Emara)
- Swap View (commit) – (Habib Gahbiche)
- Implement bicubic interpolation for Stabilize2DNode (commit) – (Habib Gahbiche)
Curves
- Add extrude operator to menu (commit) – (Jacques Lucke)
- Add edit mode context menu (commit) – (Jacques Lucke)
Cycles
- oneAPI: Enable host memory migration (commit) – (Nikita Sirgienko)
EEVEE-Next
- Add option to turn off GI (commit) – (Clément Foucault)
- Add quick GI max distance (commit) – (Clément Foucault)
- Precompute AO/GI high quality issue (commit) – (Clément Foucault)
- Quick GI: Add angular thickness (commit) – (Clément Foucault)
- Implement LOD bias for solar mild (commit) – (Clément Foucault)
- LightProbe Bake: Add higher suggestions when allocation fail (commit) – (Clément Foucault)
- Add base web page tagging for punctual shadow (commit) – (Clément Foucault)
GPv3
- Render boundary strokes with half width to hide gaps on boundaries (commit) – (Lukas Tönne)
- Use “Precision” setting for the fill software (commit) – (Lukas Tönne)
- Dot stroke supplies for fill software (commit) – (Lukas Tönne)
- Dilate and erode features for the fill software (commit) – (Lukas Tönne)
- Extrude operator in factors menu (commit) – (Pratik Borhade)
- Lock materials layer property (commit) – (Pratik Borhade)
Geometry Nodes
- Value logging for Volume geometry and Grid sockets (commit) – (Lukas Tönne)
- New Set Occasion Remodel node (commit) – (Jacques Lucke)
- Assist renaming some sockets within the node immediately (commit) – (Jacques Lucke)
- New Occasion Remodel attribute enter node (commit) – (Iliya Katushenock)
- Assist capturing a number of attributes without delay (commit) – (Jacques Lucke)
- Correctly help Matrix information kind in Viewer node (commit) – (Iliya Katueshenock)
Mesh
- Edit data draw extraction improvement (commit) – (Hans Goudey)
Nodes
- Port “Connect to Output” operator from Node Wrangler (commit) – (Nika Kutsniashvili)
- Robotically transfer viewer node to present node (commit) – (Jacques Lucke)
- Permit identifier lookup in nodes which use dynamic declarations now (commit) – (Jacques Lucke)
Sculpt
- Add increase / decrease visibility operator (commit) – (Sean Kim)
- Add Line Face Set Instrument (commit) – (Sean Kim)
- Add Polyline Masks, Face Set, and Trim (commit) – (Sean Kim)
- Enhance Set Pivot Place UI (commit) – (Hans Goudey)
UI
- Toggle Camera Guides in Viewport Overlays (commit) – (Harley Acheson)
- Don’t refresh searchbox area blocks on textual content enter (commit) – (Julian Eisel)
- Present modifier pinning with icon, alter title (commit) – (Hans Goudey)
- Toggle Digital camera Passepartout in Viewport Overlays (commit) – (Harley Acheson)
- Toggle Digital camera Guides in 3D View Overlay (commit) – (Harley Acheson)
- Mesh Shear Standing Show (commit) – (Harley Acheson)
USD
- Dome light IO (commit) – (Charles Wardlaw)
- Add the flexibility to downsample textures for USDZ (commit) – (Charles Wardlaw)